    Mac OS X            	   2                                             ATTR          _                     /com.apple.metadata:kMDItemKeyphraseConfidences         *com.apple.metadata:kMDItemKeyphraseLabels      }   +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00'	

 !"#$%&'#?P     #?0g#?y#?2    #?qޘ#?hgJL#?]%We#?˴K
#?A    #?YMA@#?#?Ck1#?ékz`#?Ij`#?F=@#?6-e#?j    #?Ccg #? ^6#?W`    #գ7#r@#?V    #    #"se`#Ć| # #    #,#2    #<    #ԮzU#:ص #ۆR#mD#ᨼD@#?T`#Y^_-#ʲ  2 ; D M V _ h q z              
%.7@IR[dmv             (              bplist00'	

 !"#$%&'_consistently outperformed_encourage mutual cooperation[meta-rounds_continue cooperating[final round_meta-game history analysis_purely cooperative strategy_cooperation builds trust\grim triggerZleave room_strategy descriptionZmid-rounds^previous round_maximize payoff_,probabilistic responses prevent exploitation_balancing trust-building_opponent cooperated_mid-game strategy_ rewarding consistent cooperation_establish goodwill^known behavior_introduces unpredictability^testing limits_defect unconditionally_encourage reciprocity_opportunistic defection_opponent defected_strategy checks]code analysis_defects unconditionally_deterministic pattern^defect earlier]code suggests_continue defecting^strategy logic_handling opponent_deters early exploitationZedge cases_'rounds punishes past defections harshly  2 N m y      
!,;M|&5Nf';Wb             (              bplist00                            
bplist00Ren                              ;g